This device was not yet Google. Technical details

This device was not yet Google. Technical details




Back in the beginning of the year before last, the Internet reported that Google is developing a device that is significantly different from everything that the company previously offered in the market of digital devices. Modern users are no longer surprised even with the most powerful smartphones and tablets, but the headset, the expected details of which first appeared on the Internet, will give an opportunity to look at reality in a new way.


Headset

It is believed that Google is working on a set of augmented reality, which will not be necessary for the operation of another device. It will enable you to "superimpose" digital objects on a picture of the real world, says Kyle Wiggers (Kyle Wiggers) on the pages of the resourceventurebeat.com with reference to winfuture.de.


And this is not the first rumor about Google's new headset of augmented reality. In February 2016Wall Street Journalreported that the company from Mountain View created a prototype design with customized sensors from Intel's Movidius, which is reportedly working with many companies engaged in the development of virtual and augmented reality technologies. Up to now, the Internet has been mostly rumored about the prospect of such a device, but now for the first time its expected technical characteristics are considered.

Chipset augmented reality Google - Qualcomm QSC603
The code name for the device is Google A65, and in its description it is noted that it will be similar to Microsoft HoloLens ("not unlike Microsoft HoloLens"). It is assumed that the novelty under consideration will be based on the Qualcomm QSC603 chipset, manufactured in accordance with the 10-nanometer process technology and developed for the Internet of things. The headset will support connections with tablets and peripherals via Bluetooth 5.1 and Gigabit Wi-Fi. The cellular 5G-modem is not provided in it. Over the prototype, Google is reportedly working with Quantra, the manufacturer of Pixel C.

It is also reported that the headset will support voice recognition, which is likely to be implemented through the technology of natural speech processing and its recognition Qualcomm Aqstic. To date, it is not known whether the software of the device will be based on any version of Daydream, which is Google's operating system for virtual reality headsets, or it will support ARCore - augmented reality platform for smartphones and tablets.

Interesting choice Qualcomm QSC603 as the basis of "iron" novelties, if, of course, the existing rumors correspond to reality. The chip was introduced in April 2018. It is equipped with Spectra 270, a high-end image processor, which is an excellent addition to other components - the quad-core Snapdragon CPU, the Hexagon 685 Vector Processor and the Adreno 615 graphics processor.

Spectra 270 features support for two sensors with a maximum resolution of 16 megapixels, enhanced real-time processing functionality and post-processing, including noise correction. Adreno 615 provides video output with a resolution of WQHD (2560 x 1440 pixels) and supports popular graphics APIs - Vulkan, OpenGL and OpenCL.

But perhaps the most impressive feature of the Qualcomm QSC603 was the Hexagon 685, a chip designed to speed up the work of artificial intelligence. It is part of the Qualcomm Artificial Intelligence (AI) Engine and supports the Android Neural Networks API and machine learning frameworks such as TensorFlow from Google and Caffe2, as well as the Hexagon Neural Network from Qualcomm.

In 2020, Apple can release a headset of virtual and augmented reality
If such a set of augmented reality from Google will see the light, its competitor will not only offer from Microsoft. Engaged in augmented reality startup Magic Leap plans in 2018 to begin deliveries of the first generation of its Magic Leap One sets. As reported in April this year on the pages ofCNET, Apple is developing the supposedly upcoming release in 2020, the headset, which will combine the capabilities of augmented and virtual reality.

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